Skip to content

Digital Media Production MSc

Excited by the possibilities that the web offers, but don't believe you have the technical background needed to work in it? This course has been designed to enable graduates with a good degree to put their intellectual skills, research abilities and communication skills to work as producers in web and digital media organisations. An active engagement with new technologies and an enthusiasm for learning how to apply them are essential. The course provides the necessary design, technology, management and business knowledge.

Flexible study

The course is flexible and can be studied full-time or part-time. The taught part of the course consists of a number of individual core and optional modules.

For full-time students the academic year is divided into three 15-week semesters. The taught element of the course is delivered during the first two semesters. Modules involve approximately 20 per cent classroom teaching and 80 per cent individual or group work. A full-time student is expected to put in 40 hours effort per week. The major project occupies the third semester.

Part-time students study alongside full-timers with a minimum attendance of one half day per week (depending on the number of modules taken).

At the end of the taught element there is the possibility of a placement with a digital media company for the major project module. This puts real experience on your CV as you consolidate your expertise.

Modules can be taken towards an award or as single modules for professional development.

The core modules for students studying MSc Digital Media Production are:

    Interaction Design & Evaluation                                           
    Provides a solid foundation in user-centred interaction design.

    Interface & Information Design
    Develops interface design skills.

    Web Development
    Introduces standards-based web technologies that can be applied in best-practice front-end web design and development.

    Creative Design Lab
    Practice in processes for designing novel highly interactive systems.

    Project Management
    Provides the theoretical underpinnings, practical skills and confidence to manage an interactive project successfully.

    Research Methods
    Assess quality and validity in research in digital media, and apply in practical research activities.

    Major Project (MSc students only)
    Extend and unify understanding of the subject through an independent piece of advanced research or the development of an interactive artefact.
    May be carried out in an external organisation during the last 3 months of the course.

The elective module options include evaluation of the usability of interactive artefacts, studies into the principles behind the implementation and realisation of commercial gains from innovation, and independent research and portfolio projects.

The following awards can be taken in this subject:
  • Master of Science (MSc) (180 credits)
  • Postgraduate Diploma (PG Dip) (120 credits)
  • Postgraduate Certificate (PG Cert) (60 credits)
Further information
This masters course is part of the Postgraduate Programme in Interactive Technologies.

Usability evaluation suite