Networked collaborative practice and 5G research
Digital technology is present in all aspects of our lives, whether we actively engage with it or not. Our research into changes in technical applications, standards, methods, policies and infrastructures looks at how those elements impact on humanity, and in particular how the public can be empowered to crowd and community source projects and share related models, platforms and tools.
Harnessing open-source software and sharing best practice, enables further research on improving the efficiency and journey for user-generated content, as well as how human computer interaction can develop a smooth understanding through search engines visual searchability.
Research has included:
- shaping new ways to encourage and sustain volunteer engagement in the area of complex game-based crowdsourcing and validation of contributed content.
- engaging people in local history through locative media and advances in Human Computer Interaction (HCI) including eye-tracking technology in order to provide insights for global implementations of search engines.
- work with the Digital Catapult Centre Brighton to support Innovation, SMEs and start ups. Leading the Immersive Lab, which provides businesses with support accessing and working with state-of-the-art VR/AR facilities, and the 5G testbed, which enables SMEs to generate use cases that benefit from 5G connectivity.
Brighton has unearthed the rules of engagement for audiences and the complexities surrounding the evolution of the specific formula that play on the on the narrative spatialisation, exploring how these configurations shaped the audience behaviour.
Researchers have also brought an understanding of the role of networked technologies within disadvantaged communities and new practices in museum-based technologies for exhibition and visitor feedback.
Our achievements in this aspect of our digital media cultures research include:
We include among our collaborators and partners:
We welcome collaborators and potential beneficiaries of our research into the use, value and reception of digital media in arts and exhibition practices and would like to hear approaches for PhD study in this area of research into digital cultures.
Led by Coast to Capital LEP, in collaboration with Wired Sussex and the University of Brighton, the Digital Catapult team offers innovation programmes and facilities promote the development and adoption of digital technologies.