This event will deliver presentations focusing on exploring at a granular detail how 5G could enable an immersive experience within an event setting, such as to deliver content to multiple mobile devices to provide truly interactive experiences, that would allow event attendees to switch between real-time content.
It will also explore how connected technology can be integrated within an event setting to provide real-time contextual data.
We will provide framing from a customer about the challenge areas for event spaces. We provide structured innovation activity that will generate new ideas and thinking around the application of the technology to the customer problem areas.
Key messages: How can 5G be used to enable new commercial opportunities within large event environments and the ways in which SMEs can be engaged with the programme of activity to explore this area.
Contributors: Amex Stadium, University of Sussex, University of Brighton, Digital Catapult, Digital Catapult Centre Brighton.
Intended attendees: Immersive Digital SMEs, Digital SMEs interested in exploring content delivery and Digital SMEs innovating around connective technologies, such as Internet of Things.
Value for the project: Generating new customer insight and new potential ideas for products and services around this use case area. These workshops would look to identify SMEs that would benefit from deeper support to participate in the phase one consortia. Measuring opportunity against phase two of the testbed.
Value for attendees: Increased knowledge, business connections and a deeper understanding of how they might implement innovation in this space.