• Skip to content
  • Skip to footer
  • Accessibility options
University of Brighton
  • About us
  • Business and
    employers
  • Alumni and
    supporters
  • For
    students
  • For
    staff
  • Accessibility
    options
Open menu
Home
Home
  • Close
  • Study here
    • Get to know us
    • Why choose Brighton?
    • Explore our prospectus
    • Chat to our students
    • Ask us a question
    • Meet us
    • Open days and visits
    • Virtual tours
    • Applicant days
    • Meet us in your country
    • Campuses
    • Our campuses
    • Our city
    • Accommodation options
    • Our halls
    • Helping you find a home
    • What you can study
    • Find a course
    • Full A-Z course list
    • Explore our subjects
    • Our academic departments
    • How to apply
    • Undergraduate application process
    • Postgraduate application process
    • International student application process
    • Apprenticeships
    • Transfer from another university
    • International students
    • Clearing
    • Funding your time at uni
    • Fees and financial support
    • What's included in your fees
    • Brighton Boost – extra financial help
    • Advice and guidance
    • Advice for students
    • Guide for offer holders
    • Advice for parents and carers
    • Advice for schools and colleges
    • Supporting you
    • Your academic experience
    • Your wellbeing
    • Your career and employability
  • Research
    • Research and knowledge exchange
    • Research and knowledge exchange organisation
    • The Global Challenges
    • Centres of Research Excellence (COREs)
    • Research Excellence Groups (REGs)
    • Our research database
    • Information for business
    • Community University Partnership Programme (CUPP)
    • Postgraduate research degrees
    • PhD research disciplines and programmes
    • PhD funding opportunities and studentships
    • How to apply for your PhD
    • Research environment
    • Investing in research careers
    • Strategic plan
    • Research concordat
    • News, events, publications and films
    • Featured research and knowledge exchange projects
    • Research and knowledge exchange news
    • Inaugural lectures
    • Research and knowledge exchange publications and films
    • Academic staff search
  • About us
  • Business and employers
  • Alumni, supporters and giving
  • Current students
  • Staff
  • Accessibility
Search our site
Aerial view of the Moulsecoomb campus
About us
  • Your university
  • Governance and structure
  • Working with us
  • Statistics and legal
  • News and events
  • Contact us
  • News and events
    • News and events
    • News
    • Events
    • Coronavirus
    • Livestream
    • Open lectures
    • Term dates
  • News
    • News
    • 2023
    • 2022
    • 2021
    • 2020
    • 2019
    • 2018
    • 2017
    • 2016
    • 2015
    • 2014
    • 2013

Brighton student develops accessible gaming technology for players with motor disabilities

Brighton student Daniel Parmenter is using game design to make play more inclusive - creating an accessible game that supports players with motor disabilities.

16 May 2025

His work will be featured at the university’s 2025 Computing Degree Show – an event celebrating students’ final-year projects in fields such as AI, immersive gaming, software development, and cybersecurity. The event offers students the chance to share their pioneering work with industry professionals, academics, and the wider student community – celebrating the creativity and innovation of the next generation of tech leaders.

Daniel, a final-year student on the Computer Science For Games BSc(Hons) course has created a game designed specifically for people with limited motor function. 

Screenshot of character running in a computer game

Daniel Parmenter

Daniel Parmenter

Unlike most games, which rely on physical input via keyboards or controllers – which can be challenging for those with limited mobility – Daniel’s project integrates alternative control methods, including speech recognition, head tracking, and even blinking detection.

These features enable players to navigate menus and interact with the game entirely without physical movement, offering a more independent and empowering experience for users with motor disabilities.

While many games now include accessibility features like visual adjustments for colour blindness or customisable controls, there are few options for players who cannot use a controller or keyboard at all. Daniel’s project strives to create a more inclusive gaming experience by tackling this accessibility challenge head-on.

His motivation stemmed partly from staff at Brighton, who inspired him to focus on accessibility. The result is a game that not only pushes technical boundaries but also addresses a clear gap in the gaming industry.

Daniel explains: "Before university, I had no experience in game design. Over the past four years, I've gained hands-on experience with game engines like Unreal and Unity, and worked on a diverse range of genres, from VR horror games to FPS titles. This project has given me the opportunity to use these skills to create a game that addresses a real-world need, and I’m excited to make gaming more accessible for people with disabilities.”

Alongside his studies, Daniel completed a placement year at the Brighton-based software company Cyclr, where he honed his coding and project management skills by developing tools to help users manage data across systems. Now that he has finished university, he has returned to working full-time at Cyclr.

University of Brighton computer suite with students using games

At the Computing Degree Show, attendees will be able to interact with Daniel’s accessible gaming demo, as well as explore a wide range of other innovative projects, from cybersecurity to game design. Students will present and demonstrate their work, welcoming the opportunity to explain their projects and answer questions.

David Dorrington, Course Leader for Digital Games Development BSc(Hons) and Computer Science for Games BSc(Hons), shared: “I’m incredibly proud of this year’s cohort. Throughout their studies, they’ve shown remarkable creativity, technical skill, and a deep commitment to addressing real-world challenges through technology.

“The Computing Degree Show is an excellent opportunity for our students to showcase the projects they’ve worked so hard on, and it’s a vital part of preparing them for life beyond university. By sharing their work with industry professionals, potential employers, and the wider community, they gain invaluable experience in presenting and discussing their ideas.”

Projects like Daniel’s demonstrate how thoughtful design and emerging technologies can remove barriers, enabling more people to participate fully in cultural and social experiences like gaming. As the industry continues to evolve, accessible game design has the power not just to entertain, but to promote equality, independence, and connection.

The University of Brighton is proud to support projects like Daniel’s, which drive positive change in accessibility and empower students to create technology that improves lives.

Back to top
  • Facebook
  • X logo
  • Instagram
  • TikTok
  • YouTube
  • LinkedIn icon

Contact us

University of Brighton
Mithras House
Lewes Road
Brighton
BN2 4AT

Main switchboard 01273 600900

Course enquiries

Sign up for updates

University contacts

Report a problem with this page

Quick links Quick links

  • Courses
  • Open days
  • Explore our prospectus
  • Academic departments
  • Academic staff
  • Professional services departments
  • Jobs
  • Privacy and cookie policy
  • Accessibility statement
  • Libraries
  • Term dates
  • Maps
  • Graduation
  • Site information
  • Online shop
  • The Student Contract

Information for Information for

  • Current students
  • International students
  • Media/press
  • Careers advisers/teachers
  • Parents/carers
  • Business/employers
  • Alumni/supporters
  • Suppliers
  • Local residents