Her interactive installations provide a framework with an environment that offers a visual context to prompt interaction, engagement and play across social and cultural boundaries on an international stage. She examines audience agency by testing the boundaries of open systems that offer opportunity for diverse audiences to co-create artworks through the development of unique narratives.
Through her research she tests the potential for mixed reality environments on urban screens to promote public engagement, looking at how this can impact on culture, changing the way we engage in the urban environment and contribute to a collective memory and sense of place.