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Experiment in Progress artwork by Stephen Mallinder

Design for Digital Media BA(Hons)

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Intro

If you have ever dreamt of a job in design, producing exciting ideas for screen-based media, then this is the course for you.

You’ll explore an imaginative mix of physical, on-screen and interactive multi-media based outcomes including interactive design campaigns, title sequences, animations, music videos and TV idents.

We will equip you with the knowledge, tools and experiences to become a skilled and imaginative creative practitioner in the world of design or multi-media production. You’ll produce outcomes for areas including graphic design, illustration, animation, interactive media and moving image. Our links with industry and creative organisations means you’ll have opportunities to work on live briefs and undertake work placements.

Our creative staff team, with experience across media, graphic design, animation and games, will support you to develop skills in visual communication, integrating analogue and digital processes, using a range of software to create work that is original, relevant and exciting.

See our upcoming events

Key facts

Location Brighton: City campus

UCAS code W211

Full-time 3 years

Apply now with UCAS for 2023

Art and design courses at Brighton are ranked joint 8th in the UK and in the top 100 globally by the QS World University Rankings® 2022

Our students love to work digitally, but to get their hands messy too, and they thrive in this ideas-focused environment that encourages experimentation and the sharing of ideas.

Vanessa Marr, course leader

2.	Mia Wallace featured (2020) by 2020 graduate Lola Huntley, whose digital artworks are heavily influenced by cult films.
Mia Wallace featured by 2020 graduate Lola Huntley, whose digital artworks are heavily influenced by cult films.
Still from Upload to the Cloud by 2020 graduate Francesca Wintie, whose work explores themes of duality and is influenced by fantasy and sci-fi.
Still from Upload to the Cloud by 2020 graduate Francesca Wintie, whose work explores themes of duality and is influenced by fantasy and sci-fi.
Still from 7 AM 1 Nike Dream by 2020 graduate Tristan Garrido - Tristan works within a social media context, often experimenting with psychedelic visuals.
Still from 7 AM 1 Nike Dream by 2020 graduate Tristan Garrido - Tristan works within a social media context, often experimenting with psychedelic visuals.
4.	One of a series of collages made created by 2020 graduate Sonny Cannatella from 1960s magazines as a way of exploring the theme of nostalgia.
One of a series of collages created by 2020 graduate Sonny Cannatella from 1960s magazines, exploring the theme of nostalgia.
Laughing Gas by 2020 graduate Alice Buckingham, an animator and illustrator
Laughing Gas by 2020 graduate Alice Buckingham, an animator and illustrator who creates children's story images using digital painting, gouache, coloured pencils and watercolours.
Still from 2020 graduate Will Hanekom's film What's the Time? which was nominated for the 2020 Nagoya University Prize
Still from 2020 graduate Will Hanekom's film What's the Time? It was nominated for the 2020 Nagoya University Prize and screened at the Oska Film Festival 2020.

Course content

Areas of study 

  • Multi-disciplinary practice across digital and analogue mediums
  • Animation and motion design for story-telling and visual communication
  • Experimental image making, visual effects and video editing
  • Applied principles of graphic design and illustration in a digital context
  • Experimentation with augmented and virtual reality
  • Brand development and promotional design campaigns
  • Screen-based typography and its potential applications
  • Professional practice opportunities including live briefs and placements
  • Narrative and storytelling through documentary and fiction-based projects using both linear and non-linear narratives.

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Briony Keay on why she chose Design for Digital Media degree course at Brighton and her experiences of her time here.

Please enable targeting cookies in order to view this video content on our website, or you can watch the video on YouTube.

Year 1 

In year 1, you will explore the practical and analytical uses for screen-based graphic design, through a series of projects. Your work will be nurtured and developed through both group and personal tutorials, and inspired by a series of lectures from visiting industry professionals.

Under the guidance of expert teaching staff, you will immerse yourself in an exciting programme of lectures and workshops, shaping your projects and building your portfolio as you progress through the year.

Modules

  • Design Principles and Practice

    This module will introduce you to the basic concepts and components of image making and design for digital media, with a focus towards the principles of screen-based illustration and graphic design. You will investigate practically and analytically, the relationship between composition and form through a series of projects that will establish a fundamental understanding of digital visual communication. The module will introduce you to basic working methods and studio practices whilst exploring emerging digital delivery formats.

    This module introduces the basic concepts, components and practices of graphic design, illustration, animation and games art, focusing on imaginative and targeted visual communication through a digital outcome. You will investigate fundamental design principles through a series of projects that will explore and define working methods and studio practices.

  • Sequence and Narrative

    This module introduces the basic concepts and components of sequence and narrative within illustration, graphic design animation and games art. Project briefs enable you to explore story telling, form, pacing, play, presentation and audience interaction. You'll also be introduced to basic working methods and studio practices whilst exploring emerging digital delivery formats.

  • Motion Principles and Practice

    This module introduces the foundations of 2D computer motion graphics, and animation principles and techniques enabling you to create simple animated graphic sequences for multiformat delivery.

  • Historical and Critical Studies

    This module includes a broad history of visual communication. You'll focusing on new technologies and digital media, the impact the digital revolution has on the culture of graphic design, illustration, art, film, as well as the development of animation, games art, and social media.

Making sure that what you learn with us is relevant, up to date and what employers are looking for is our priority, so courses are reviewed and enhanced on an ongoing basis. When you have applied to us, you’ll be told about any new developments through Student View.

Subjects you will explore include:

  • moving image, design history and new developments in digital graphic design
  • how to storyboard ideas and sequence complex graphic information
  • how to use a range of digital and analogue cameras, professional-standard digital editing facilities (including those for sound production), green-screen studios and animation techniques
  • how to create and code online applications.

Year 2 

In year 2, you will focus on developing your creative potential, building on knowledge gained during your first year.

The projects you will be set have strong links with industry, so that the skills you learn and practise reflect those that employers are looking for.

You will be encouraged to work collaboratively with your fellow students to develop ambitious, large-scale projects within the local and wider professional community. Your research and analytical skills will be developed through group discussion and documentation of project outcomes.

You will also be able to experiment with image production and alternative content; exploring a broader approach to source material such as 16mm film, found footage, staged environments and animated sequences.

Modules

  • Virtual Studio
  • Visual Language and Personal Voice
  • Expanding Motion Principles and Practice
  • Historical and Critical Studies 2
  • Option module programme

*Option modules are indicative and may change, depending on timetabling and staff availability.

Final year 

In your final year ot the Design for Digital Media degree the knowledge and skills that you have developed so far come together as you work on a final personal project. You will also write a dissertation in conjunction with Historical and Critical Studies.

Final year lectures and tutorials are taught by teaching staff and by visiting industry professionals. They include practical information about professional development, preparing you for your professional or academic life after university, and one-to one personal tutorials offering in-depth, personalised support for your continued development.

Modules

  • Context and Consolidation
  • Virtual Studio – Design for Digital Media
  • Professional Practice
  • Extended Research Project.

Sara Ehrlichova 2019 digital media graduate

Sara Ehrlichova, 2019 graduate, won the Nagoya University of the Arts Incentive Award for her final-year project.

Placements

In your second year you take a professional practice placement module, giving you the opportunity to gain work experience. Our students have carried out placements in organisations including:

  • Ricochet
  • Creative Assembly
  • BBC Good Food and Olive Magazine
  • Absolute Radio
  • Brighton and Hove Green Party
  • Lowkey Films
  • Drop4Drop
  • Integrity Music Europe
  • YDN Radio
  • Life Water
  • Electric Square
  • ITV Potato
  • Renewable World
  • Deluxe
  • ILOVEDUST
  • Bauer Media
  • Brighton Dome
  • Brighton Fringe

Meet the team 

Our course tutors are active industry professionals, including graphic designers, film-makers, video artists, animators, installation artists, writers and game developers, who will guide you and enable you to create innovative and experimental work in new media fields.

Vanessa Marr, course leader

Vanessa is a graphic designer, illustrator writer/researcher and auto-ethnographer. She is also teaches on Animation BA(Hons) and Games Art and Design BA(Hons). She has taught for over 10 years and is passionate about supporting her students to become skilled and imaginative designers.

Her professional design experience includes working for a number of design agencies to produce print, web and motion design; as an Art Editor for Dorling Kindersley in London; and running her own design agency for over 10 years.

Her academic work takes a critical view of the hidden language of objects and fairy tales, which she explores primarily through embroidery and creative writing. Her work is underpinned by visual design theory and process, yet embraces an intuitive and physical approach that facilitates self-authorship and her continuing exploration of narrative and sequence. Read Vanessa Marr's full profile.

Other members of staff include:

Ewan Kirkland, principal lecturer

Ewan is a specialist in animation history and a video game scholar focussing on horror gaming. He is the author of Children’s Media and Modernity exploring children’s film, television and video games. He is a frequent guest speaker at fan conventions and the lead academic on Historical and Critical Studies and Extended Research Project.

Since joining the university in 2010, Ewan has taught extensively in film, media and cultural studies, including popular television, screen histories, new media, merchandising and fantasy cinema. In addition. Read Ewan's full profile.

Kate Jessop, senior lecturer

Kate is a multi-award winning animation film maker who has had multiple exhibits and international distribution deals including with Shorts International and Amazon Prime.

She represented the UK in the Best of Women in Film and TV and was selected for the Berlinale Talent Lab both with her portfolio as a director and her with her comedy series chosen for development in the Project Lab. She had her first retrospective at the Gilbert Baker Film festival in USA 2019.

She has worked across narrative film, comedy, illustration, live visuals, music video and motion design and undertaken international artist residencies. Her areas of interest and expertise include satirical comedy, visual music/music video, kinetic typography and motion graphics, artists film, documentary, Dada, Bauhaus and feminist film. Favourite directors include Michel Gondry and Miranda July and favourite animated shows include Daria and Bojack Horseman. Read Kate's full profile.

Judith Ricketts, lecturer

Judith is an artist and creative coder specialising in mobile, screen based and immersive serious games. Her areas of expertise include photography, moving image, creative coding, augmented reality, virtual reality and data analysis with a focus on immersive interactive storytelling.

She has been a guest speaker at events such as FACT//University of Sussex, Heritage Network Brighton and Hove, Brighton Digital Festival and Digital Inequalities on subjects related to digital humanities and digital geographies.

She is also a visiting lecturer on the university's Photography BA(Hons) and is board member of the Centre of Digital Cultures and involved in outreach as a STEM Ambassador.

Other staff who teach on the course include: Phil Taylor, Darius Malek, John Higham, Sam Roberts and Jeremy Radvan.

Our latest news

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5 tips for creating an art portfolio

Check out Fine Art Painting student Becky Powney’s TikTok on creating a portfolio.

Meet us at our postgraduate events

Meet us at our postgraduate events

There’s no better way to explore your future study opportunities than by meeting lecturers and researchers at a postgraduate event.

Not sure how to prepare your portfolio?

Not sure how to prepare your portfolio?

Join us at our online portfolio advice event on 28 February to get tips and advice from students and staff about how to prepare your portfolio.

Lecturers Domestic Academic Quilt project exhibits at Loughborough

Lecturers Domestic Academic Quilt project exhibits at Loughborough

A large quilt installation, the brainchild of Vanessa Marr, course leader of Design for Digital Media, with accompanying audio reflecting on women academics’ experiences during the Covid pandemic will be exhibited at Loughborough University this week.

Read more from our blog

I was drawn to how open and broad the course is, and the possibility of building new skills; Design for Digital Media offers a huge range of avenues to explore and this vibrant city has been a place of comfort for me and a great source of motivation and inspiration for many of my projects

Maisie Woodley, 2022 graduate

Careers

Prepare for your career 

In your career you need a combination of knowledge, skills, personal qualities and relevant experiences – and you’ll get all of this from your degree. 

  • This degree teaches you the creative skills needed to enter this exciting industry – from how to work to client briefs to collaborating with other disciplines, to self-promotion and use of social media.
  • You will graduate with the confidence of being able to negotiate many specialisms across the full media spectrum and will leave with a wide range of technical, intellectual and graphical design skills. 
  • We allow you to develop an individual, tailored approach to your studies, choosing your own creative path through the degree with support from our dedicated course team. 

 

Showcasing your talent 

There are opportunities to exhibit work publicly throughout the course. At the end of the degree students exhibit their work in the university’s graduate show, a large-scale exhibition that is the culmination of the final year and a major event attended by the public.

Mouth by Sara Ehrlichova

What can I do with a digital design degree?

On graduation, you will be able to confidently negotiate many specialisms across the full media spectrum and will leave with a wide range of technical, intellectual and graphical design skills.

The university has a long history of excellence in graphic design and this degree opens you up to a range of career pathways such as:

  • Graphic designer 
  • Illustrator
  • Animator ​
  • Motion Designer ​
  • Game Designer​
  • Producer​
  • Production Assistant/Manager/​Photographer ​
  • Freelance Creative ​
  • Media Production​
  • Design agencies and advertising​
  • Documentary​ making or feature films​
  • Music promos​
  • Publishing

Previous graphic design students have gone on to work for organisations including It's Nice That, Macmillan, Interbrand and Channel 4.

Digital design students at graduate show

Further study 

This degree also opens up postgraduate study options. 

At Brighton, for example, you could progress on to our Sequential Design MA.

Professional advice and support 

Outside of your course, our Careers Service is here to support you as you discover (and re-discover) your strengths and what matters to you. We are here for you throughout your university journey as you work towards a fulfilling and rewarding career.

Connect with our careers team

  • Find part-time work that you can combine with your studies.
  • Find, or be, a mentor or get involved with our peer-to-peer support scheme.
  • Develop your business ideas through our entrepreneurial support network.
  • Get professional advice and support with career planning, CV writing and interview top tips.
  • Meet potential employers at our careers fairs.
  • Find rewarding volunteering opportunities to help you discover more about what makes you tick, and build your CV.

Whatever your career needs, we are here to help. And that's not just while you are a student, our support carries on after you've graduated.

Find out more...

Coloured background with the words Be More, Connected, Skilled, Emlployable

Employment demand for arts graduates

The British Academy has compiled a report (May 2020) quantifying the demand for arts, humanities and social science (AHSS) skills in the workplace. It helps to answer the legitimate question of what the economic return is on undertaking a degree, both in time and money. 

According to the report:

  • As arts, humanities and social science (AHSS) graduates progress through the first ten years of their career they are able make strong progress up the career ladder into roles attracting higher salaries
  • Arts, humanities and social science (AHSS) graduates are employed in some of the fastest growing sectors including financial services, education, social work, the media and creative industries
  • Of the ten fastest growing sectors, eight employ more graduates from AHSS than other disciplines

This makes AHSS graduates at the heart of some of the most exciting, productive, largest and fastest-growing sectors of the UK economy.

Future skills demand

According to the report:

  • With the challenges the world is facing – climate change, global pandemics, the growth of populism – the UK needs the insights of the arts, humanities and social sciences (AHSS) as much as those from science, technology and engineering (STEM)
  • Evidence within the report shows that Arts, humanities and social science (AHSS) graduates are central to these challenges and changes – they will be vital in giving us the tools to examine and explain human behaviour, understand how society functions, learn from the past and apply those lessons to the present, and analyse the drivers and implications of a changing world and how different countries, places and cultures interact.

Entry criteria

Flexible admissions

When you apply to Brighton we want to hear about who you are. Grades are never the whole picture; we're interested in things like creativity, resourcefulness, persistence and the capacity to think big and find new ways of doing things. And we recognise that not everyone has the same background. That's why we treat everyone who applies as an individual. We recognise many qualifications and we care about all of your achievements and the experiences you've had that set you apart.

Find out more

Graphic with the text 'Potential + possibility'

Entry requirements

Foundation diploma
A foundation diploma is not a requirement for entry – it is just one of a range of qualifications (for example, A-level, BTEC or Access diploma) that is accepted for admission to the course.

A-levels or BTEC
Entry requirements are in the range of A-level BBB–BCC (120–104 UCAS Tariff points), or BTEC Extended Diploma DDM–MMM. You will be considered if your predicted grades fall within this range, but any offer will be made based on assessment of your portfolio.

International Baccalaureate
30 points, with three subjects at Higher level.

Access to HE Diploma
Pass with 60 credits overall. At least 45 credits at level 3, with 24 credits at merit or above.

Foundation degree/HND
May enable you to start the course in year 2.  Direct entry to year 3: foundation degree or DipHE in related subject, or practical experience.  

Studied before or got relevant experience?
A qualification, HE credits or relevant experience may count towards your course at Brighton, and could mean that you do not have to take some elements of the course or can start in year 2 or 3. 

English language requirements
IELTS 6.0 overall with a minimum of 5.5 in each element. Find out more about the other English qualifications that we accept.

International requirements and visas

International requirements by country
Country name
Albania
Algeria
Argentina
Australia
Austria
Bahrain
Bangladesh
Belarus
Belgium
Bermuda
Bosnia and Herzegovina
Botswana
Brazil
Bulgaria
Burma (Myanmar)
Cameroon
Canada
Chile
China
Colombia
Croatia
Cyprus
Czech Republic
Denmark
Ecuador
Egypt
Estonia
Finland
France
Germany
Ghana
Greece
Guyana
Hong Kong
Hungary
Iceland
India
Indonesia
Iran
Iraq
Ireland
Israel
Italy
Jamaica
Japan
Jordan
Kazakhstan
Kenya
Kosovo
Kuwait
Latvia
Lebanon
Liechtenstein
Libya
Lithuania
Luxembourg
Macedonia
Malaysia
Malawi
Malta
Mexico
Moldova
Montenegro
Morocco
Namibia
Nepal
Netherlands
New Zealand
Nigeria
Norway
Oman
Pakistan
Palestinian National Authority
Philippines
Poland
Portugal
Qatar
Romania
Russian Federation
Saudi Arabia
Serbia
Sierra Leone
Singapore
Slovakia
Slovenia
South Africa
South Korea
Spain
Sri Lanka
Syria
Sweden
Switzerland
Taiwan
Tanzania
Thailand
Tunisia
Turkey
Uganda
Ukraine
United Arab Emirates
United States
Uzbekistan
Venezuela
Vietnam
Yemen
Zambia
Zimbabwe

We can help you meet our English language or academic entry requirements.

Visit our language centre

For English language preparation courses.

Visit our International College

For degree preparation courses.

Visas and immigration advice

Applying for a student visa

Check out our step-by-step guidance.

Portfolio advice 

In your portfolio, we would like to see:
  • examples of work that demonstrates how you develop ideas. The work can be in any medium or combination of media, for example drawing, interactive, typography, collage, photography, performance, video
  • evidence of personal work, drawing, use of type, collage, photography, and other mediums. What are your interests in the world?
  • your ability to develop an idea from concept, to a finished project
  • sketchbooks showing how you experiment and explore different techniques and media
  • any completed moving image, animation, interactive work or gifs (show on Vimeo)
  • several examples of finished outcomes in either 2D or animation or moving image
  • your potential to experiment and explore ideas, using different techniques and media
  • a passion for graphic design illustration.

We recommend using Flickr, Tumblr or making a pdf to create a simple portfolio / blog and Vimeo or YouTube for embedding video. Please note that it is not a strict requirement to have previous film and video work at this stage. We welcome a creative portfolio and an interest in exploring moving image in future works.

Please enable targeting cookies in order to view this video content on our website, or you can watch the video on YouTube.

Find out more about how to create and submit your portfolio.

Fees

Course fees

UK (full-time) 9,250 GBP

International (full-time) 15,300 GBP

What's included

You may have to pay additional costs during your studies. The cost of optional activities is not included in your tuition fee and you will need to meet this cost in addition to your fees. A summary of the costs that you may be expected to pay, and what is included in your fees, while studying a course in the School of Art and Media in the 2022–23 academic year are listed here.

  • Typically, practice-based courses incur more costs than text-based subjects. For many courses you will need to budget for the cost of specialist materials, equipment and printing and are likely to spend between £50–£300 per year.
  • For some courses you may also need to budget up to £100 for specialist personal protective clothing which, with care, will last for the whole of your course and beyond.
  • For most courses you will have the opportunity to attend field trips and off-site visits, for example to galleries, exhibitions and studios both in the UK and overseas. These are optional and are not required to pass your course. The amount spent would be based on location and number of trips taken, and typically range between £100 and £700 across the duration of your course.
  • You will have access to computers and necessary software at City campus and Moulsecoomb campus and at other locations across the university. Specialist equipment is provided to cover essential learning. Students may choose to buy their own specialist equipment, these may include cameras, or computers and software, university/student discounts are available for some equipment and software. Budgets can range from £50–£2,000. Buying specialist equipment is best undertaken in consultation with our academic and technical staff. This expenditure is not essential to pass any of our courses.
  • For some courses you will need to budget up to £200 for printing and publishing. Photography courses may incur higher costs (£500–£2,000) when printing and framing images of professional standard for public presentation.
  • Course books, magazines and journals are available in the university libraries. You do not need to have your own copies, but if you wish to, you should budget up to £200 over your course to buy them.
  • For courses in which there is an optional placement year, you will need to budget for living costs (rent, food, travel etc) in that city/country, as if you were on site at the university.
  • For some courses you will need to budget up to £150 for stationery.
  • Final-year graduation shows are opportunities to present your final, independent project work to the public. Practice-based courses will typically incur higher costs. Depending on the specific nature of your final project you will need to budget between £20–£2,500.

You can chat with our enquiries team if you have a question or need more information. Or check our finance pages for advice about funding and scholarships as well as more information about fees and advice on international and island fee-paying status.

Info

The fees listed here are for full-time courses beginning in the academic year 2023–24.

Further tuition fees are payable for each subsequent year of study and are subject to an annual increase of no more than 5% or RPI (whichever is the greater). The annual increase for UK students, who are subject to regulated fees, will increase no more than the statutory maximum fee.

You can find out more about our fees in the university's student contract and tuition fee policy (pdf).

The tuition fee you have to pay depends on a number of factors including the kind of course you take, and whether you study full-time or part-time. If you are studying part-time you will normally be charged on a pro rata basis depending on the number of modules you take.

Location and student life

Campus where this course is taught

City campus

City campus is located at the heart of central Brighton.

The facilities for making and designing, the theatre, galleries, workshops, studios, archives and the independent arts organisations based on site provide a unique and inspiring environment where creativity thrives.

St Peter’s House library and Phoenix halls of residence are close to the exhibition and learning facilities in the Grand Parade main building where you will also find the student centre with careers, counselling, student advice service and disability and dyslexia support. Edward Street provides extensive teaching and gallery space for media, photography and film.

Also on site are Screen Archive South East and University of Brighton Design Archives.

Brighton Pavilion, Brighton Museum and Art Gallery, the iconic pier and beach are a very short walk away. The independent shops and businesses of the North Laine and Kemptown, and Brighton main line station, with frequent express services to London, are 10 minutes walk.

Grand Parade exhibition space

Accommodation

Brighton: City campus

We guarantee an offer of a place in halls of residence to all eligible students.

Halls of residence
We have halls of residence across Brighton in the city centre, Moulsecoomb, Varley Park and Falmer. All rooms are self-catered.

  • You'll be prioritised for accommodation in the halls that are linked to your teaching base, subject to availability.
  • City campus is linked to Phoenix halls, Mithras halls and Moulsecoomb Place.
    • Phoenix halls are a short walk from City campus in the centre of Brighton.
    • Mithras hall and Moulsecoomb Place are located on the Moulsecoomb campus, around two miles from City campus. Public transport in the city is excellent.

Want to live independently? We can help – find out more about private renting.

Phoenix Brewery Halls Accommodation

Accommodation for City campus is in the nearby Phoenix Halls

Student kitchen in Phoenix Halls

Student kitchen in Phoenix Halls

Relaxing in nearby Pavilion Gardens

Relaxing in nearby Pavilion Gardens

Local area

About Brighton

The University of Brighton is at the heart of our city’s reputation as a welcoming, forward-thinking place which leads the way when it comes to the arts, music, sustainability and creative technology. Brighton is home to a thriving creative community and a digital sector worth £1bn a year. Many of the work-based learning opportunities offered on our courses such as placements, live briefs and guest lectures are provided by businesses and organisations based in the city.

We provide support and venues for key events in the city’s arts calendar including the Brighton Festival, the Festival Fringe, the Great Escape, the Brighton Digital Festival, Brighton Photo Biennial and the CineCity Brighton Film Festival. Other annual highlights include Pride, the Brighton Marathon, and Burning the Clocks which marks the winter solstice. Our own Brighton Graduate Show transforms our campus into the largest exhibition space in the South East as we celebrate the outstanding talent and creativity of our students.

As a student you’ll get lots of opportunities to experience these events at first hand and to develop your skills through the volunteering and other opportunities they offer.

You'll find living in Brighton enriches your learning experience and by the end of your course you will still be finding new things to explore and inspire you.

It's only 50 minutes by train from Brighton to central London and less than 40 minutes to Eastbourne. There are also daily direct trains to Bristol, Bedford, Cambridge, Gatwick Airport, Portsmouth and Southampton.

Map showing distance to London from Brighton
Brighton Beach sunset

Maps

City campus map

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Support and wellbeing

Your course team

Your personal academic tutor, course leader and other tutors are all there to help you with your personal and academic progress. You'll also have a student support and guidance tutor (SSGT) who can help with everything from homesickness, managing stress or accommodation issues.

Your academic skills

Our Brighton Student Skills Hub gives you extra support and resources to develop the skills you'll need for university study, whatever your level of experience so far.

Your mental health and wellbeing

As well as being supported to succeed, we want you to feel good too. You'll be part of a community that builds you up, with lots of ways to connect with one another, as well having access to dedicated experts if you need them. Find out more.

Students talking in a social area

Sport at Brighton

Sport Brighton

Sport Brighton brings together our sport and recreation services. As a Brighton student you'll have use of sport and fitness facilities across all our campuses and there are opportunities to play for fun, fitness or take part in serious competition. 

Find out more about Sport Brighton.

Sports scholarships

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Find out more about how the academic year and degree courses are organised, and about learning and assessment activities you might get to grips with at Brighton. More specific information about this course is detailed in the programme specification (linked below). You can find out also about the support we offer to help you adjust to university life.

Course and module descriptions on this page were accurate when first published and are the basis of the course. Detailed information on any changes we make to modules and learning and assessment activities will be sent to all students by email before enrolment, so that you have all the information before you come to Brighton.

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Programme specification

The programme specification is the approved description of each course. They give a detailed breakdown of the content and structure of the course, and are updated following course changes.

Programme specification

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