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animated robot character development sketches TEF 2023 Silver logo

Animation BA(Hons)

  • Intro
  • Entry
    criteria
  • Course
    content
  • Careers
  • Fees
    and costs
  • Location and
    student life
  • Stay in
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  • Related
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Intro

Become a highly skilled animator ready for a rewarding creative career on this practice-based Animation degree course. 

You will learn screen-based 2D and 3D animation, as well as motion graphics, title sequences, narrative and video editing for promotional design, infographics and music promotion.

We place an emphasis on creative and imaginative outcomes and embrace alternative and innovative approaches to construction, visualisation and interaction. 

Our connections with local media organisations mean there are exciting opportunities available for work experience, field trips, collaboration and live projects.

Key facts

Location Brighton: City campus 

UCAS code W615

Full-time 3 years

What are my next steps?

Open days are the best way to find out about your course, the campus where you'll be based, and get a feel for the University of Brighton.

Book your place: City campus open day 7 June

Or if you're ready, apply now with UCAS for 2025

Open days are the best way to find out about your course, the campus where you'll be based, and get a feel for the University of Brighton.

Book your place: City campus open day 7 June

Access our digital prospectus for 2026

  • Top 20 in the UK for art and design, QS World University Rankings® 2025

Entry criteria

Entry requirements

Foundation diploma
A foundation diploma is not a requirement for entry – it is just one of a range of qualifications (for example, A-level, BTEC or Access diploma) that is accepted for admission to the course.

A-levels or BTEC
Entry requirements are in the range of A-level BBB–BCC (120–104 UCAS Tariff points), or BTEC Extended Diploma DDM–MMM. You will be considered if your predicted grades fall within this range, but any offer will be made based on assessment of your portfolio.

International Baccalaureate
30 points, with three subjects at Higher level.

Access to HE Diploma
Pass with 60 credits overall. At least 45 credits at level 3, with 24 credits at merit or above.

Foundation degree/HND
May enable you to start the course in year 2. Direct entry to year 3: foundation degree or DipHE in related subject, or practical experience.

Studied before or got relevant experience?
A qualification, HE credits or relevant experience may count towards your course at Brighton and could mean that you do not have to take some elements of the course or can start in year 2 or 3. 

English language requirements
IELTS 6.0 overall with a minimum of 5.5 in each element. Find out more about the other English qualifications that we accept.

International requirements and visas

International requirements by country
Country name
Albania
Algeria
Argentina
Australia
Austria
Bahrain
Bangladesh
Belarus
Belgium
Bermuda
Bosnia and Herzegovina
Botswana
Brazil
Bulgaria
Burma (Myanmar)
Cameroon
Canada
Chile
China
Colombia
Croatia
Cyprus
Czech Republic
Denmark
Ecuador
Egypt
Estonia
Finland
France
Germany
Ghana
Greece
Guyana
Hong Kong
Hungary
Iceland
India
Indonesia
Iran
Iraq
Ireland
Israel
Italy
Jamaica
Japan
Jordan
Kazakhstan
Kenya
Kosovo
Kuwait
Latvia
Lebanon
Liechtenstein
Libya
Lithuania
Luxembourg
Macedonia
Malaysia
Malawi
Malta
Mexico
Moldova
Montenegro
Morocco
Namibia
Nepal
Netherlands
New Zealand
Nigeria
Norway
Oman
Pakistan
Palestinian National Authority
Philippines
Poland
Portugal
Qatar
Romania
Russian Federation
Saudi Arabia
Serbia
Sierra Leone
Singapore
Slovakia
Slovenia
South Africa
South Korea
Spain
Sri Lanka
Syria
Sweden
Switzerland
Taiwan
Tanzania
Thailand
Tunisia
Turkey
Uganda
Ukraine
United Arab Emirates
United States
Uzbekistan
Venezuela
Vietnam
Yemen
Zambia
Zimbabwe

We can help you meet our English language or academic entry requirements.

View our English language courses

For pre-sessional English preparation courses.

Visit our International College

For degree preparation courses.

Visas and immigration advice

Applying for a student visa

Check out our step-by-step guidance.

Portfolio advice 

Admission to this course involves reviewing your portfolio. After you apply, we will ask you to share a link to an online portfolio of your work. This enables us to see your potential and understand your approach and motivations.

We will ask you to log on to Student View to share your portfolio link. We will not be able to progress your application to Brighton until you share your portfolio.

  • Find out about the specific requirements for your course.

Creating your portfolio
We’ve put together advice and guidance to help you create and share your portfolio and we run regular online portfolio advice sessions where you can get help from our expert team.

Contextual admissions

At Brighton, we understand that not everyone has the same opportunities, and some may face extra challenges to meet grade requirements. Every Brighton applicant is treated as an individual and we value creativity, persistence, resourcefulness and big ideas alongside grades.

If you meet our contextual admissions criteria, your offer from us will be at least two grades or 16 UCAS tariff points lower than the standard for your course.

Sign up for an advice session for our top tips on preparing your portfolio.

If we make you a contextual offer, you may be eligible for extra financial support through our Brighton Boost cost of living package. Find out about the Brighton Boost.

Graphic with the text 'Potential + possibility'

Course content

Top reasons to choose this course

  • We take an experimental approach and blur the boundaries between digital and analogue processes.

  • You will be learning in a city with a thriving digital industry and opportunities for building connections.

  • We integrate theory and practice, so you graduate with a strong foundation in both fields.

  • During your degree you will explore a range of design approaches.

  • Your lecturers are a team of industry professionals.

  • You will use specialist software and equipment.

  • There is an emphasis on storytelling through imaginative projects using linear and non-linear narratives. 

  • Animation is explored in response to contemporary culture and society. 

  • Collaborate with other disciplines including music, sound art and design. 

  • A placement in your final year – our media students have carried out placements in organisations including Ricochet, BBC Good Food and Olive Magazine, Absolute Radio, Brighton and Hove Green Party, Lowkey Films, Bauer Media and Brighton Dome.

  • There are opportunities to exhibit work and at the end of your degree you will participate in the graduate show, a large-scale exhibition.

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Year 1 

In year 1, you will explore animation through a series of creative projects. These projects will develop your skills in storytelling through a variety of experimental artistic techniques. 

Your work will be nurtured and developed through both group and personal tutorials, and inspired by a series of lectures from visiting industry professionals.

Under the guidance of expert teaching staff, you will immerse yourself in an exciting programme of lectures and workshops, shaping your projects and building your portfolio as you progress through the year.

In year 1 you will work alongside Games Art and Design students, sharing modules and collaborating on projects.

Modules

  • Animation Principles and Practice

    This module introduces students to the basic concepts, components and practices of animation focusing on practice that is underpinned by research and imaginative experimentation. You will investigate fundamental animation principles through projects that will explore and define working methods and studio practices. 

  • Sequence and Narrative

    This module introduces the basic concepts and components of sequence and narrative within illustration, graphic design animation and games art. Project briefs will enable you to explore storytelling, form, pacing, play, presentation and audience interaction. You will also be introduced to basic working methods and studio practices while exploring emerging digital delivery formats.

  • Introduction to Animation

    This module introduces the core skills needed to plan and create simple animated sequences using industry standard software. You will develop creative thinking skills, explore experimental and creative approaches to animation and develop an understanding of appropriate animation workflows.

  • Historical and Critical Studies

    This module includes a broad history of visual communication. You will focus on new technologies and digital media, the impact that the digital revolution has on the culture of graphic design, illustration, art and film, as well as the development of animation, games art and social media.

Year 2 

In year 2, you will focus on developing your creative potential, building on knowledge gained during your first year.

The projects you will be set have strong links with industry, so the skills you learn and practice reflect those that employers are looking for.

During your Animation degree BA(Hons) you will be encouraged to work collaboratively with other students to develop ambitious projects within the local and wider professional community. Your research and analytical skills will be developed through group discussion and documentation of project outcomes.

Modules

  • Global Challenges – Visual Communication

    In this module, you will explore how visual communication can influence social, cultural, political and economic views and behaviours. You will consider how creative practice can be an impactful, change-making tool for communicating and highlighting challenges including equality and inclusivity, creative and sustainable economies, wellbeing and climate change.

  • Visual Language and Personal Voice

    Building upon the year one studio practice modules, you will develop a directed visual language and personal voice within screen-based illustration and graphic design, animation and games art. The module includes projects which will enable you to work creatively and with growing independence in your chosen specialist areas. You will be supported to write your own brief to complete a self-initiated creative project.

  • Virtual Studio

    This provides you with the opportunity to receive and respond to a selection of industry standard and live briefs set by external partners or clients. You will employ the specific skills of illustration, graphic design, animation and games art to produce real live outcomes in preparation for the specialist Virtual Studio and Professional Practice modules in year 3.

  • Historical and Critical Studies 2

    This module presents the critical theories concerning contemporary visual culture, design, screen media and entertainment, with an emphasis on critical approaches to digital media, animation and games art. The module aims to expand your cultural and intellectual horizons by introducing viewpoints that offer a broad world view of visual media.

  • Advanced Animation

    You will build on your knowledge of animation in this module and enhance the skills required for planning and creating complex animated sequences. Topics include creating short animated sequences using industry standard software, camera animation, working with masks and shapes, advanced animation principles, colour correction and finishing techniques and text animation.

students working together around a computer

Final year 

In your final year, the knowledge and skills that you have developed so far come together as you work on a final personal project. You will also write a dissertation in conjunction with Historical and Critical Studies.

Final year lectures and tutorials are taught by teaching staff and  visiting industry professionals. They include practical information about professional development, preparing you for your professional or academic life after university, and one-to one personal tutorials offering in-depth, personalised support for your continued development.

Modules

  • Context and Consolidation

    This module runs alongside the Extended Research Project to provide a context for your self-initiated investigations and support the development of your work into deliverable outputs. You will build upon key components from the second year studio practice modules by refining your personal voice and connecting the theory of practice explored in your essay to a practice-based, creative outcome.

  • Extended Research Project

    This Extended Research Project will demonstrate your knowledge and understanding of your chosen topic and is a culmination of your studies. Particular emphasis is placed on the critical discussion and analysis of ideas, themes or arguments on graphic design, illustration, animation or games art, as appropriate to your own area of study.

  • Professional Practice

    This module will support the development of your professional practice and help you prepare for job applications after graduation. You will undertake a work placement and/or a live brief and/or compete in national competitions to build practical professional knowledge. You’ll develop personal and professional networks, points of reference and contacts and cultivate good studentship while gaining real-world experience.

  • Virtual Studio: Animation

    Building on work from the year 2 Virtual Studio module, you will complete a self-initiated Final Major Project with a focus on animation. The module will help you refine your individual style and visual language and identify appropriate communication methods to deliver the work to your audience. It will help prepare you for the final exhibition and graduation and the showcasing of your work in a professional context.

Meet the team

Professionals from the animation world support the course, keeping the curriculum at the forefront of modern practice and ensuring you develop relevant technological, artistic and communication skills.

Louise Colbourne

Louise is an artist and independent creative director, and recently co-authored a book called Hardcore; The Cinematic World of Pulp. She has produced and curated a series of independent art projects, often funded by the Arts Council, which have been shown at events and galleries such as: the Jerwood Gallery, Brighton Cinecity Film festival, Big Screen and film Gallery (Latitude Festival), Loop Video Art Festival, Liverpool Biennale, Whitstable Biennale and the ICA in London. Read more about Louise.

Micheal Chidubem

Michael is a multimedia and creative artist with a background in visual arts, graphics design, painting, mixed media, 2D/3D animation, motion graphics, VFX and music. His research interests include the impact of AI on the arts and the creative industries and exploring animation as a vehicle for inclusivity and dynamism in higher education. Read more about Michael.

Dr Tim Satterthwaite

Tim is the author of Modernist Magazines and the Social Ideal (Bloomsbury, 2020) and is active in two research areas. The first strand concerns the history of photo-illustrated magazines in the early twentieth century, and the second research area explores the Gestalt tradition in visual studies and the theoretical implications of the current science of perceptual organisation. Read more about Tim.

Jeremy Radvan

Jeremy is an academic and a teacher of drawing and visual communication. He comes from a background in illustration with a particular interest in drawing and animation. He has taught in a number of institutions and at a wide range of levels for 25 years. Read more about Jeremy.

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Careers

What can I do with an Animation degree?

When you graduate you will be qualified to work in industries such as advertising, events, television, games, theatre and film in roles including:

  • animator
  • illustrator
  • motion graphics designer
  • creative media producer
  • content creator
  • digital artist
  • VFX artist.

This animation degree also opens up postgraduate study options.

At Brighton, for example, you could progress on to our Sequential Design/Illustration MA.

students and art work at graduate show

Professional advice and support 

Outside of your course, our Careers Service is here to support you as you discover (and rediscover) your strengths and what matters to you. We are here for you throughout your university journey as you work towards a fulfilling and rewarding career.

Connect with our careers team

  • Find part-time work that you can combine with your studies.
  • Find, or be, a mentor or get involved with our peer-to-peer support scheme.
  • Develop your business ideas through our entrepreneurial support network.
  • Get professional advice and support with career planning, CV writing and interview top tips.
  • Meet potential employers at our careers fairs.
  • Find rewarding volunteering opportunities to help you discover more about what makes you tick and build your CV.

Whatever your career needs, we are here to help. And that’s not just while you are a student – our support carries on after you’ve graduated.

Find out more about our Careers Service...

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Fees and costs

Course fees

UK (full-time) 9,535 GBP

International (full-time) 17,250 GBP

The fees listed here are for the first year of full-time study if you start your course in the academic year 2025–26.

You will pay fees for each year of your course. Some fees may increase each year.

UK undergraduate and some postgraduate fees are regulated by the UK government and increases will not be more than the maximum amount allowed. Course fees that are not regulated may increase each year by up to 5% or RPI (whichever is higher).

If you are studying part-time your fee will usually be calculated based on the number of modules that you take.

Find out more

  • Brighton Boost – cost of living help for our new undergrad students. Find out about how we can help with your study, accommodation or travel costs and more...
  • Fees, bursaries, scholarships and government funding info for UK and international undergraduate students
  • Student finance and budgeting while studying
  • Read our student contract and tuition fee policy (pdf) for more on University of Brighton tuition fees.

What's included

You may have to pay additional costs during your studies. The cost of optional activities is not included in your tuition fee and you will need to meet this cost in addition to your fees. A summary of the costs that are included and any extras that you may be expected to pay while studying a course  in the School of Art and Media in the 2022–23 academic year are listed here.

  • Typically, practice-based courses incur more costs than text-based subjects. For many courses you will need to budget for the cost of specialist materials, equipment and printing and are likely to spend between £50–£300 per year.
  • For some courses you may also need to budget up to £100 for specialist personal protective clothing which, with care, will last for the whole of your course and beyond.
  • For most courses you will have the opportunity to attend field trips and off-site visits, for example to galleries, exhibitions and studios both in the UK and overseas. These are optional and are not required to pass your course. The amount spent would be based on location and number of trips taken, and typically range between £100 and £700 across the duration of your course.
  • You will have access to computers and necessary software at City campus and Moulsecoomb campus and at other locations across the university. Specialist equipment is provided to cover essential learning. Students may choose to buy their own specialist equipment, these may include cameras, or computers and software, university/student discounts are available for some equipment and software. Budgets can range from £50–£2,000. Buying specialist equipment is best undertaken in consultation with our academic and technical staff. This expenditure is not essential to pass any of our courses.
  • For some courses you will need to budget up to £200 for printing and publishing. Photography courses may incur higher costs (£500–£2,000) when printing and framing images of professional standard for public presentation.
  • Course books, magazines and journals are available in the university libraries. You do not need to have your own copies, but if you wish to, you should budget up to £200 over your course to buy them.
  • For courses in which there is an optional placement year, you will need to budget for living costs (rent, food, travel etc) in that city/country, as if you were on site at the university.
  • For some courses you will need to budget up to £150 for stationery.
  • Final-year graduation shows are opportunities to present your final, independent project work to the public. Practice-based courses will typically incur higher costs. Depending on the specific nature of your final project you will need to budget between £20–£2,500.

You can chat with our enquiries team if you have a question or need more information. Or check our finance pages for advice about funding and scholarships as well as more information about fees and advice on international and island fee-paying status.

Location and student life

Campus where this course is taught

City campus

City campus is located at the heart of central Brighton.

The facilities for making and designing, the theatre, galleries, workshops, studios, archives and the independent arts organisations based on site provide a unique and inspiring environment where creativity thrives.

St Peter’s House library and Phoenix halls of residence are close to the Grand Parade main building where you will find the student centre with careers, counselling, student advice service, and disability and dyslexia support. Edward Street provides extensive teaching and gallery space for media, photography and film.

Also on site are Screen Archive South East and University of Brighton Design Archives.

Brighton Pavilion, Brighton Museum and Art Gallery, the iconic pier and beach are a very short walk away. The independent shops and businesses of the North Laine and Kemptown, and Brighton main line station, with frequent express services to London, are 10 minutes walk.

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Accommodation

We guarantee an offer of a place in halls of residence to all eligible students. So if you applied for halls by the deadline you are guaranteed a room in our halls of residence.

Brighton: City campus

Halls of residence
We have self-catered halls on all our campuses, within minutes of your classes, and other options that are very nearby.

You can apply for any of our halls, but the options closest to your study location are:

  • Phoenix halls are in the heart of the city, a short walk from City campus – and from the seafront.
  • Varley Park is a popular dedicated halls site, offering a mix of rooms and bathroom options at different prices. It is around four miles from the city centre and is easy to get to by bus.

Want to live independently? We can help – find out more about private renting.

Phoenix Brewery Halls Accommodation

Accommodation for City campus is in the nearby Phoenix Halls

Student kitchen in Phoenix Halls

Student kitchen in Phoenix Halls

Relaxing in nearby Pavilion Gardens

Relaxing in nearby Pavilion Gardens

Local area

One of Time Out's 50 best cities in the world

“Brighton has… all the important parts of a sprawling cosmopolitan metropolis (connections to London in under an hour, an array of properly excellent restaurants, energetic late-night spots) … with the easy-breezy beachy attitude to life that makes you feel welcome in an instant.”
Time Out’s 50 Best Cities in the World, 2025

About Brighton

The University of Brighton is at the heart of our city’s reputation as a welcoming, forward-thinking place which leads the way when it comes to the arts, music, sustainability and creative technology. Brighton is home to a thriving creative community and a digital sector worth £1bn a year. Many of the work-based learning opportunities offered on our courses such as placements, live briefs and guest lectures are provided by businesses and organisations based in the city.

We provide support and venues for key events in the city’s arts calendar including the Brighton Festival, the Festival Fringe, the Great Escape, the Brighton Digital Festival, Brighton Photo Biennial and the Cinecity Brighton Film Festival. Other annual highlights include Pride, the Brighton Marathon, and Burning the Clocks which marks the winter solstice. Our own Brighton Graduate Show transforms our campus into the largest exhibition space in the South East as we celebrate the outstanding talent and creativity of our students.

As a student you’ll get lots of opportunities to experience these events at first hand and to develop your skills through the volunteering and other opportunities they offer.

You'll find living in Brighton enriches your learning experience and by the end of your course you will still be finding new things to explore and inspire you.

It's only 50 minutes by train from Brighton to central London and there are daily direct trains to Bristol, Bedford, Cambridge, Gatwick Airport, Portsmouth and Southampton.

Map showing distance to London from Brighton
Brighton Beach sunset

Maps

City campus map

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Support and wellbeing

Your course team

Your personal academic tutor, course leader and other tutors are all there to help you with your personal and academic progress. You'll also have a student support and guidance tutor (SSGT) who can help with everything from homesickness, managing stress or accommodation issues.

Your academic skills

Our Brighton Student Skills Hub gives you extra support and resources to develop the skills you'll need for university study, whatever your level of experience so far.

Your mental health and wellbeing

As well as being supported to succeed, we want you to feel good too. You'll be part of a community that builds you up, with lots of ways to connect with one another, as well having access to dedicated experts if you need them. Find out more about how we support your wellbeing.

Sport at Brighton

Sport Brighton

Sport Brighton brings together our sport and recreation services. As a Brighton student you'll have use of sport and fitness facilities across all our campuses and there are opportunities to play for fun, fitness or take part in serious competition. 

Find out more about Sport Brighton.

Sports scholarships

Our sports scholarship scheme is designed to help students develop their full sporting potential to train and compete at the highest level. We offer scholarships for elite athletes, elite disabled athletes and talented sports performers.

Find out more about sport scholarships.

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Take a tour of sport facilities on our Falmer campus

Stay in touch

Ask a question about this course

If you have a question about this course, our enquiries team will be happy to help.

01273 644644

Find out about news and events: subscribe to our art, design architecture and media blog.

Statistics

Find out more about how the academic year and degree courses are organised and about learning and assessment activities you might get to grips with at Brighton. More specific information about this course is detailed in the programme specification (linked below). You can find out also about the support we offer to help you adjust to university life.

Course and module descriptions on this page were accurate when first published and are the basis of the course. Detailed information on any changes we make to modules and learning and assessment activities will be sent to all students by email before enrolment so that you have all the information before you come to Brighton.

Discover Uni

Discover Uni enables you to compare information when choosing a UK university course. All UK universities publish Discover Uni data on its website.

Course specification

Course specifications are the approved description of each course. They contain a breakdown of the content and structure of the course, learning outcomes and assessment. Course specs are updated following course changes.

Course specification

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